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Lineage 2 unter Linux ubuntu?
#17
Das Thema hier ist ja schon ziemlich alt und die Wiki Anleitung für L2 unter Linux hat schon fast historischen Wert, aber ich versuch's trotzdem mal hier ^^

Nachdem ich unter Linux Mint 19.2 imoconnect mit Lutris jetzt ans laufen bekommen habe (Bis endlich die passende Version von dotNet als Stand Alone installiert war, das war ein Krampf ^^) komme ich immerhin bis zur Serverauswahl. Sobald ich jetzt Bartz auswähle crasht L2 und folgender Meldung:

Code:
Version: EP25_Global,BLS,V2110409,28
BuildDate: Fri Oct 16 10:07:06 2015

Time: 2020.2.4 22:46:32 [GTick=2107,LGTicks=1]
PosCode: 0:0:0
ZoneName:
OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU: AuthenticAMD  AMD Ryzen 7 2700 Eight-Core Processor           @ 3194 MHz
RAM: 4095MB RAM
CPUInfo: 16,8,16,0
Video: GeForce GTX 760 (65535), Direct X is ver 0.5, rev 64988
VideoResources: 107 MB
MAC: B4-2E-99-1C-39-1F
LANG: GERMAN
IME: ???

Error:
History: NCChatListBox::UpdateShowRow <- NCChatListBox::UpdateAll <- NCChatListBox::SetWindowSize <- NCWnd::SetWindowSizeRel <- XMLUIData::Create <- XMLChatWindowData::Create <- XMLWindowData::CreateChildRecursively <- XMLWindowData::Create <- XMLDataManager::CreateWindowWithWindowData <- XMLDataManager::CreateWindowsOnCondition <+ wndArray:3326376, WindowMap:334088708 <- XMLUIManager::CreateWindowByName <- XMLUIManager::CreateParentWindow <- XMLUIManager::GetWindowPtr <- NCXMLChatManager::InitChatWndInfo <- NConsoleWnd::ReloadUI <- VersionCheckPacket <- UNetworkHandler::Tick <+ Function Name=VersionCheckPac <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_INT_DIVIDE_BY_ZERO]
Address [0x7F5A9F42]
SegCs [0x0023]

NWindow.dll [0x7F020000] Offset [0x00589F42]

Lutris gibt folgende Meldungen:

Code:
Running /home/dennis/.local/share/lutris/runners/wine/ge-protonified-4.10-x86_64/bin/wine /home/dennis/Games/Lineage II/drive_c/Program Files/Lineage II/imoconnect.exe
info:  Game: L2.exe
info:  DXVK: d9vk-0.40.1-croakacola-zero
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_physical_device_properties2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  GeForce GTX 760:
info:    Driver: 430.64.0
info:    Vulkan: 1.1.99
info:    Memory Heap[0]:
info:      Size: 4096 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]:
info:      Size: 24134 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  Process set as DPI aware
info:  Game: L2.exe
info:  DXVK: d9vk-0.40.1-croakacola-zero
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_physical_device_properties2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  GeForce GTX 760:
info:    Driver: 430.64.0
info:    Vulkan: 1.1.99
info:    Memory Heap[0]:
info:      Size: 4096 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]:
info:      Size: 24134 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  Process set as DPI aware
info:  Device properties:
info:    Device name:     : GeForce GTX 760
info:    Driver version   : 430.64.0
info:  Enabled device extensions:
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_host_query_reset
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_create_renderpass2
info:    VK_KHR_dedicated_allocation
info:    VK_KHR_depth_stencil_resolve
info:    VK_KHR_descriptor_update_template
info:    VK_KHR_draw_indirect_count
info:    VK_KHR_driver_properties
info:    VK_KHR_get_memory_requirements2
info:    VK_KHR_image_format_list
info:    VK_KHR_maintenance1
info:    VK_KHR_maintenance2
info:    VK_KHR_sampler_mirror_clamp_to_edge
info:    VK_KHR_shader_draw_parameters
info:    VK_KHR_swapchain
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 0
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 0
info:    logicOp                                : 0
info:    multiDrawIndirect                      : 0
info:    drawIndirectFirstInstance              : 0
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 0
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 0
info:    shaderImageGatherExtended              : 0
info:    shaderStorageImageExtendedFormats      : 1
info:    shaderStorageImageReadWithoutFormat    : 0
info:    shaderStorageImageWriteWithoutFormat   : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 0
info:    shaderInt64                            : 0
info:    variableMultisampleRate                : 0
info:  VK_EXT_conditional_rendering
info:    conditionalRendering                   : 0
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_host_query_reset
info:    hostQueryReset                         : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 0
info:  VK_EXT_shader_demote_to_helper_invocation
info:    shaderDemoteToHelperInvocation         : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 0
info:    geometryStreams                        : 0
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:  DXVK: Read 259 valid state cache entries
info:  DXVK: Using 12 compiler threads
info:  D3D9DeviceEx::ResetSwapChain:
info:    Requested Presentation Parameters
info:      - Width:              1366
info:      - Height:             768
info:      - Format:             D3D9Format::X8R8G8B8
info:      - Auto Depth Stencil: true
info:                  ^ Format: D3D9Format::D24S8
info:      - Windowed:           true
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1366x768
info:    Image count:  2
info:    Exclusive FS: 0
info:  Presenter: Actual swap chain properties:
info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info:    Buffer size:  1366x768
info:    Image count:  2
info:    Exclusive FS: 0
warn:  D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_DITHERENABLE
warn:  D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS
warn:  D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_PATCHEDGESTYLE
info:  D3D9DeviceEx::ResetSwapChain:
info:    Requested Presentation Parameters
info:      - Width:              1366
info:      - Height:             768
info:      - Format:             D3D9Format::X8R8G8B8
info:      - Auto Depth Stencil: true
info:                  ^ Format: D3D9Format::D24S8
info:      - Windowed:           true
lade NpcGrp.txt ... erfolgreich!

lade NpcName-e.txt ... fehlgeschlagen!

Starte nachladen...
lade NpcGrp.txt ... erfolgreich!

lade NpcName-e.txt ... erfolgreich!

lade Skillgrp.txt ... erfolgreich!

lade SkillName-e.txt ... erfolgreich!

lade ZoneName-e.txt ... erfolgreich!

lade ActionName-e.txt ... erfolgreich!

lade Etcitemgrp.txt ... erfolgreich!

lade Armorgrp.txt ... fehlgeschlagen!

lade Weapongrp.txt ... fehlgeschlagen!

lade Itemname-e.txt ... erfolgreich!

lade Recipe.txt ... fehlgeschlagen!

Nachladen beendet!
lade PawnAnimData.txt ... erfolgreich!

Waiting on children
All children gone
Exit with returncode 0

An sich schade. Alles was ich sonst zocke läuft 1A unter Linux (Auch Spiele wie Guild Wars 2, WoW und Co.) nur L2 stellt sich wirklich stur an... Sad
Hat es hier schon mal wer hinbekommen?
Zitieren


Nachrichten in diesem Thema
Lineage 2 unter Linux ubuntu? - von Maltesus - 11.03.2011, 12:01
[Kein Betreff] - von Solus - 11.03.2011, 14:22
[Kein Betreff] - von Maltesus - 11.03.2011, 14:49
[Kein Betreff] - von snej - 12.03.2011, 10:12
[Kein Betreff] - von Maltesus - 12.03.2011, 15:27
[Kein Betreff] - von Solus - 12.03.2011, 19:23
[Kein Betreff] - von Maltesus - 12.03.2011, 20:50
[Kein Betreff] - von snej - 13.03.2011, 13:45
[Kein Betreff] - von Maltesus - 13.03.2011, 15:16
[Kein Betreff] - von Prushnakh - 30.08.2011, 15:33
[Kein Betreff] - von Thurid - 30.08.2011, 17:08
[Kein Betreff] - von snej - 14.10.2011, 15:37
[Kein Betreff] - von Server_Felo - 17.10.2011, 14:37
[Kein Betreff] - von snej - 17.10.2011, 20:43
[Kein Betreff] - von ordoban - 18.10.2011, 06:23
[Kein Betreff] - von snej - 18.10.2011, 10:10
RE: Lineage 2 unter Linux ubuntu? - von Anorax - 04.02.2020, 22:51
RE: Lineage 2 unter Linux ubuntu? - von ordoban - 09.02.2020, 19:07
RE: Lineage 2 unter Linux ubuntu? - von Anorax - 14.02.2020, 11:08
RE: Lineage 2 unter Linux ubuntu? - von ordoban - 14.02.2020, 21:43
RE: Lineage 2 unter Linux ubuntu? - von Anorax - 15.02.2020, 00:22

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