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<br><br><br>=='''Active skills=='''
 
  
Acrobatics Increases the height from which you can jump without sustaining damage temporarily. <br>
 
Aggression Increases the target's urge to attack. Power 659. <br>
 
Agility Increases Dodge temporarily.  <br>
 
Aura Flare Unleashes an elemental attack against nearby enemies. Power 55. <br>
 
Aura Flare Unleashes an elemental attack against the enemies near a target. Power 55. <br>
 
Aura Flare Unleashes an elemental attack. Power 110. <br>
 
Battle Roar Increases the maximum HP temporarily and restores HP by the increased amount. <br>
 
Bleed Temporarily causes a target to bleed heavily. Effect 8. <br>
 
Blessed Body Increases the maximum HP by 300 temporarily.  <br>
 
Blessed Soul Increases the maximum MP by 200 temporarily.  <br>
 
Charm Decreases a target's urge to attack. Power 330. <br>
 
Cheer Increases the maximum CP by 300 temporarily.  <br>
 
Clarity Temporarily decreases the MP consumption rates for all skills. <br>
 
Doom Temporarily blocks all of the target's physical/magic skills. <br>
 
Duel Might Increases PVP P. Atk. temporarily. <br>
 
Duel Weakness Decreases the opponent's PVP P. Atk. temporarily.  <br>
 
Empower Increases M. Atk. temporarily. <br>
 
Fear Momentarily throws the target into a state of fear and causes him to flee.<br> 
 
Firework Ignites a Firework.  <br>
 
Focus Increases the chance of a critical attack temporarily. <br>
 
Guidance Increases Accuracy temporarily. <br>
 
Heal Empower Increases the power of HP recovery magic temporarily. <br>
 
Heal Immediately recovers your HP. Power 552. <br>
 
Hold Temporarily throws the target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts.<br> 
 
Hurricane Creates a whirlwind of destruction. Power 110. <br>
 
Hurricane Unleashes a powerful gusting attack against nearby enemies. Power 55.<br>
 
Hurricane Unleashes a powerful gusting attack against the enemies near a target. Power 55.<br>
 
Hydro Blast Unleashes a powerful liquidy attack against nearby enemies. Power 55. <br>
 
Hydro Blast Unleashes a powerful liquidy attack against the enemies near a target. Power 55.<br>
 
Hydro Blast Unleashes a spray of highly pressurized water. Power 110.<br>
 
Iron Body Raises resistance to damage from falling. <br>
 
Kiss of Eva Increases Lung Capacity temporarily.  <br>
 
Large Firework Ignites a Large Firework.  <br>
 
Lesser Celestial Shield Bestows temporary invincibility.<br> 
 
Magic Barrier Increases M. Def. temporarily. <br>
 
Mana Burn Burns up the enemy's MP. Power 120.<br>
 
Mana Gain Increases the recharge recover rate of MP.  <br>
 
Medusa Temporarily throws the target into a petrified state.  <br>
 
Might Increases P. Atk. temporarily.  <br>
 
Music Clarity Temporarily decreases the MP consumption rate for song/dance skills.<br> 
 
Music Refresh Temporarily decreases the re-use time for song/dance skills. 
 
Music Plays music.  <br>
 
Mystery Skill Increases your head size. <br>
 
Paralyze Temporarily throws the target into a state of paralysis. <br>
 
Party Recall Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.<br> 
 
Peace Puts the opponent's mind at peace and erases the desire to attack. <br>
 
Poison Temporarily poisons a target. Effect 8. <br>
 
Prayer Increases the effectiveness of HP recovery magic temporarily.<br> 
 
Prominence Detonates a fireball by compressing the air around the caster. Power 110.<br>
 
Prominence Unleashes a flaming attack against nearby enemies. Power 55. <br>
 
Prominence Unleashes a flaming attack against the enemies near a target. Power 55. <br>
 
Recall Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room. <br>
 
Recall Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room. <br>
 
Recharge Regenerates MP. Power 69. <br>
 
Reflect Damage Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time.<br> Excludes damage from skill or remote attacks.  <br>
 
Refresh Temporarily decreases the re-use times for all skills.  <br>
 
Resurrection Resurrects a corpse. Restores about 70% of additional Exp. <br>
 
Ritual Regenerates CP. Power 473. <br>
 
Shadow Flare Unleashes a dark attack against nearby enemies. Power 55. <br>
 
Shadow Flare Unleashes a dark attack against the enemies near a target. Power 55.<br>
 
Shadow Flare Unleashes a dark attack. Power 110. <br>
 
Shield Increases P. Def. temporarily.  <br>
 
Silence Temporarily blocks the target's magic skills. <br>
 
Skill Clarity Temporarily decreases the MP consumption rate for physical skills. <br>
 
Skill Refresh Temporarily decreases the re-use time for physical skills.  <br>
 
Sleep Momentarily throws the target into a state of sleep when you are under attack. Additional chance to be put into sleep greatly decreases while the effect lasts.  <br>
 
Slow Temporarily decreases a target's speed.  <br>
 
Solar Flare Unleashes a sacred attack against nearby enemies. Power 55. <br>
 
Solar Flare Unleashes a sacred attack against the enemies near a target. Power 55. <br>
 
Solar Flare Unleashes a sacred attack. Power 110. <br>
 
Spell Clarity Temporarily decreases the MP consumption rate for magical skills.<br> 
 
Spell Refresh Temporarily decreases the re-use time for magic skills.<br> 
 
Stealth Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect. <br>
 
Stone Attacks the enemies near a target with a stone boulder. Power 55. <br>
 
Stone Attacks the target with a stone boulder. Power 110. <br>
 
Stone Unleashes an earthen attack against nearby enemies. Power 55.<br>
 
Stun Temporarily throws the target into a state of shock. <br>
 
Trick Cancels the target's status.<br> 
 
Unlock Opens level 3 doors with 100% probability and chests below level 72 with 90% probability. Requires 17 Keys of a Thief.  <br>
 
Vampiric Rage Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.  <br>
 
Vampiric Touch Absorbs HP. Power 88.
 
Wild Magic Increases the critical attack rate of magic attacks temporarily.<br> 
 
Winter Temporarily decreases a target's Atk. Spd. <br>
 
 
 
=='''Chance skills=='''
 
Aggression Down Decreases a target's urge to attack during a critical attack. Power 330.<br>
 
Aggression Up Increases a target's urge to attack during a critical attack. Power 659. <br>
 
Aggression Provokes a target to attack during an ordinary physical attack. Power 659. <br>
 
Agility Increases Evasion when under attack temporarily. <br>
 
Bleed Momentarily throws the target into a bleeding state during a critical attack. Effect 8. <br>
 
Bleed Momentarily throws the target into a bleeding state during a general physical attack. Effect 8.<br>
 
Bleed Momentarily throws the target into a bleeding state during magic use. Effect 8. <br>
 
Bleed Momentarily throws the target into a bleeding state when you are under attack. Effect 8.<br>
 
Blessed Body Increases maximum HP by using attack rate for a certain amount of time. <br>
 
Blessed Soul Increases maximum MP when under attack for a certain amount of time.<br> 
 
Charm Decreases a target's urge to attack during a general physical attack. Power 330. <br>
 
Charm Decreases the enemy's urge to attack when you are under attack. <br>
 
Cheer Increases maximum CP when under attack for a certain amount of time.  <br>
 
Doom Momentarily blocks all of the target's physical and magic skills during a critical attack.<br> 
 
Doom Momentarily blocks all of the target's physical and magic skills during a general physical attack. <br>
 
Doom Momentarily blocks all of the target's physical and magic skills during magic use.  <br>
 
Doom Momentarily blocks all of the target's physical and magic skills when you are under attack.  <br>
 
Duel Might Increases PVP P. Atk. when under attack temporarily.  <br>
 
Duel Weakness Decreases the opponent's PVP P. Atk. when you are under attack temporarily.  <br>
 
Empower Increases M. Atk. when under attack temporarily.  <br>
 
Fear Momentarily throws the target into a state of fear and causes him to flee during a critical attack.<br> 
 
Fear Momentarily throws the target into a state of fear and causes him to flee during a general physical attack.  <br>
 
Fear Momentarily throws the target into a state of fear and causes him to flee during magic use.  <br>
 
Fear Momentarily throws the target into a state of fear and causes him to flee when you are under attack. <br>
 
Focus Increases the critical attack rate when under attack temporarily.  <br>
 
Guidance Increases Accuracy when under attack temporarily.  <br>
 
Heal Restores your HP by using attack rate.  <br>
 
Hold Momentarily throws the target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.<br> 
 
Hold Momentarily throws the target into a state of hold during an ordinary physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. <br>
 
Hold Momentarily throws the target into a state of hold during magic use. The target cannot be affected by any additional hold attacks while the effect lasts.  <br>
 
Magic Barrier Increases M. Def. when under attack temporarily. <br>
 
Mana Burn Burns up a target's MP during a critical attack. Power 88. <br>
 
Mana Burn Burns up a target's MP during an ordinary physical attack. Power 88. <br>
 
Mana Burn Burns up a target's MP during magic use. Power 88. <br>
 
Mana Gain Increases the recharge recovery rate of MP when under attack.  <br>
 
Medusa Momentarily throws the target into a petrified state during a critical attack.  <br>
 
Medusa Momentarily throws the target into a petrified state during a general physical attack. <br>
 
Medusa Momentarily throws the target into a petrified state during magic use.  <br>
 
Medusa Momentarily throws the target into a petrified state when you are under attack. <br>
 
Might Increases P. Atk. when under attack temporarily.  <br>
 
Paralyze Momentarily throws the target into a state of paralysis during a critical attack.<br> 
 
Paralyze Momentarily throws the target into a state of paralysis during an ordinary physical attack.  <br>
 
Paralyze Momentarily throws the target into a state of paralysis during magic use.  <br>
 
Paralyze Momentarily throws the target into a state of paralysis when you are under attack.  <br>
 
Poison Momentarily throws the target into a poisoned state during a critical attack. Effect 8. <br>
 
Poison Momentarily throws the target into a poisoned state during a general physical attack. Effect 8. <br>
 
Poison Momentarily throws the target into a poisoned state during magic use. Effect 8. <br>
 
Poison Momentarily throws the target into a poisoned state when you are under attack. Effect 8. <br>
 
Prayer Increases the effect of HP recovery magic by using attack rate for a certain amount of time. <br>
 
Recharge Restores your MP by using attack rate. <br>
 
Ritual Restores CP when under attack.  <br>
 
Shield Increases P. Def. when under attack temporarily.  <br>
 
Silence Momentarily blocks the target's magic skill during a critical attack.  <br>
 
Silence Momentarily blocks the target's magic skill during a general physical attack. <br>
 
Silence Momentarily blocks the target's magic skill during magic use.  <br>
 
Silence Momentarily blocks the target's magic skill when you are under attack.  <br>
 
Slow Momentarily decreases a target's speed during an ordinary physical attack. Effect 3. <br>
 
Slow Momentarily decreases a target's speed when you are under attack.  <br>
 
Slow Momentarily decreases the target's speed during a critical attack. Effect 3. <br>
 
Slow Momentarily decreases the target's speed during magic use. Effect 3. <br>
 
Stun Momentarily throws the target into a state of shock during a critical attack.  <br>
 
Stun Momentarily throws the target into a state of shock during an ordinary physical attack.<br> 
 
Stun Momentarily throws the target into a state of shock during magic use.  <br>
 
Stun Momentarily throws the target into a state of shock when you are under attack.<br> 
 
Wild Magic Increases the critical attack rate of magic attacks when under attack temporarily.  <br>
 
Winter Momentarily decreases a target's Atk. Spd. during an ordinary physical attack. Effect 3. <br>
 
Winter Momentarily decreases a target's Atk. Spd. when you are under attack.  <br>
 
Winter Momentarily decreases the target's Atk. Spd. during a critical attack. Effect 3. <br>
 
Winter Momentarily decreases the target's Atk. Spd. during magic use. Effect 3. <br>
 
 
 
=='''Passive skills'''==
 
 
Acrobatics Increases the height from which you can jump without sustaining damage when equipped. <br>
 
Agility Increases evasion when equipped.  <br>
 
Clarity Decreases the MP consumption rate for all skills when equipped. <br>
 
Duel Might Increases PVP P. Atk. when equipped.  <br>
 
Empower Increases M. Atk. when equipped.  <br>
 
Focus Increases critical attack rate when equipped. <br>
 
Guidance Increases accuracy when equipped.  <br>
 
Heal Empower Increases the power of HP recovery magic when equipped.  <br>
 
Iron Body Raises resistance to damage from falling when equipped. <br>
 
Kiss of Eva Increases lung capacity when equipped.  <br>
 
Magic Barrier Increases M. Def. when equipped.  <br>
 
Mana Gain Increases the recharge recovery rate of MP when equipped.  <br>
 
Might Increases P. Atk. when equipped.  <br>
 
Clarity Decreases the MP consumption rate for song/dance skills when equipped. <br>
 
Prayer Increases the effect of HP recovery magic when equipped.  <br>
 
Reflect Damage Increases the ability to reflect some of the damage you incur back to the enemy when equipped. Excludes damage by skill or long-range attacks.  <br>
 
Shield Increases P. Def. when equipped.  <br>
 
Skill Clarity Decreases the MP consumption rate for physical skills when equipped. <br>
 
Spell Clarity Decreases the MP consumption rate for magic skills when equipped.<br> 
 
Weight Limit Increases the weapon weight limit by 2 times when equipped.  <br>
 
Wild Magic Increases the critical attack rate of magic attacks when equipped.  <br>
 
 
 
 
 
[[Kategorie:Enhancement]]
 

Version vom 27. August 2010, 13:05 Uhr