Masterwork-Bonus
Inhaltsverzeichnis
Masterwork-Bonus
Schmiedet man ab B-Grade ein Schmuck-, Rüstungs- oder Waffen-Item mit kritischem Erfolg, hat man die Chance, entweder zwei Items auf einmal zu erzeugen oder ein sogenanntes Foundation-Item zu erhalten, das zu einem Masterwork-Item fertiggestellt werden kann. So ein Masterwork-Item erhält zusätzliche aber festgelegte Boni, die fast schon mit einer SA vergleichbar sind. Schmuck kann dabei mehr MP verleihen, Rüstung mehr P.Def und eine Waffe kann mehr oder eine bestimmte Art von Schaden machen etc.
Dieses stellt neben Enchanten, SA, Augmentation und Elemental Attribut (nur für S-Waffen und höher) die fünfte Art der Verbesserung dar.
Waffen
S80-Grade (benötigt jeweils 7 Mammon's Varnish Enhancer)
Vesper Avenger - Landslide - Stun Chance 8%
Vesper Buster - Cleverness - MP regeneration + 5%
Vesper Cutter - Thunder - Critical attack rate + 54.4
Vesper Fighter - Grate Gale - Atk. speed + 5%
Vesper Nagan - Grate Gale - Atk. speed + 5%
Vesper Pincer - Thunder (Effect of Lightning) - Critical attack rate + 54.4
Vesper Retributer - Great Gale - Atk. speed + 5%
Vesper Schutze - Clairvoyance - Crossbow Range + 100
Vesper Shaper - Grate Gale - Atk. speed + 5%
Vesper Singer - Tidal Wale (Hail) - M.Atk. + 45.81
Vesper Slasher - Grate Gale - Atk. speed + 5%
Vesper Stormer - Thunder (Effect of Lightning) - Critical attack rate + 54.4
Vesper Thrower - Clairvoyance - Bow Range + 100
Icarus Disperser - Confusion - Evasion + 3.3
Icarus Hammer - Earth - Max HP + 511
Icarus Hall - Hail - M.Atk + 45.81
Icarus Hand - Destruction - P.Atk. + 51.26
Icarus Heavy Arms - Lightning - Critical attack rate + 54.4
Icarus Sawsword - Destruction - P.Atk. + 42.12
Icarus Shooter - Concentration - Accuracy + 3.7
Icarus Spirit - Nature - Max MP + 334
Icarus Spitter - Concentration - Accuracy + 3.3
Icarus Stinger - Destruction - P.Atk. + 39.3
Icarus Trident - Thunder - Critical attack power + 377
Icarus Wingblade - Lightning - Critical attack rate + 54.4
S-Grade(benötigt jeweils 5 Mammon's Varnish Enhancer)
Dynasty Ancient Sword - Great Gale - Atk. speed + 5%
Dynasty Bagh-Nakh - Great Gale - Atk. speed + 5%
Dynasty Blade - Great Gale - S80 - Atk. speed + 5%
Dynasty Bow - Great Gale - Atk. speed + 5%
Dynasty Crossbow - Great Gale - Atk. speed + 5%
Dynasty Crusher - Great Gale - Atk. speed + 5%
Dynasty Cudgel - Landslide - Stun Chance 8%
Dynasty Halberd - Earth - Max HP + 492
Dynasty Knife - Great Gale - Atk. speed + 5%
Dynasty Mace - Earth - Max HP +492
Dynasty Phantom - Nature - Max MP +289
Dynasty Rapier - Earth - Max HP + 444
Dynasty Staff - Holy Spirit - HP recovery magic power + 42
Dynasty Sword - Earth - Max HP + 492
Angel Slayer - Concentration - Accuracy + 3.3
Arcana Mace - Nature - Max MP + 289
Basalt Battlehammer - Concentration - Accuracy + 4.2
Demon Splinter - Thunder - Critical attack power +528
Draconic Bow - Earth - Max HP + 444
Dragon Hunter Axe - Thunder - Critical attack power + 415
Forgotten Blade - Lightning - Critical attack rate + 54.4
Gram - Thunder - Critical attack power + 303
Heaven's Divider - Thunder - Critical attack power + 340
Imperial Staff - Nature - Max MP + 289
Laevateinn - Lightning - Critical attack rate + 54.4
Saint Spear - Destruction - P.Atk. + 31.25
Sarunga - Earth - Max HP + 444
A-Grade(benötigt jeweils 3 Mammon's Varnish Enhancer)
Barakiel's Axe - On Fire - HP regeneration + 5%
Behemoth's Tuning Fork - Destruction - P.Atk. + 32.9
Blood Tornado - Destruction - P.Atk. +26.9
Bloody Orchid - Confusion - Evasion + 3.3
Branch of the Mother Tree - Nature - Max MP + 239
Bultgang - Earth - Max HP + 398
Carnage Bow - Concentration - Accuracy + 3.37
Cabrio's Hand - Cleverness - MP regeneration + 5%
Daimon Crystal - Wisdom - Skill's MP consumption - 5%
Dark Legion - Thunder - Critical attack power + 220
Dasparion's Staff - Hail - M.Atk. + 27.63
Destroyer Hammer - Lightning - Critical attack rate + 52.2
Divine Pain - Concentration - Accuracy + 3.9
Doomchanter - Concentration - Accuracy + 3.7
Doom Crusher - Thunder - Critical attack power + 415
Dragon Slayer - Evil Spirit - Vampiric rage efect + 3%
Dragon Grinder - Earth - Max HP + 372
Eclair Bijou - Landslide - Stun Chance 6 %
Elemental Sword Hail - M.Atk + 21.77
Elysian - Great Gale - Atk. speed +5%
Flaming Dragon Skull - Wisdom - Skill's MP consumption - 5%
Halberd - Lightning - Critical attack rate + 54.4
Infernal Master - Concentration - Accuracy + 3.9
Lacerator - Thunder - Critical attack power + 169
Meteor Shower - Earth - Max HP + 345
Naga Storm - Molar - Poison chance 5 %
Reaper - Clairvoyance - Crossbow range + 100
Screaming Vengeance - Concentration - Accuracy + 3.7
Shyeed's Bow - Concentration - Accuracy + 3.3
Sirra's Blade - Landslide - Stun chance 6%
Spiritual Eye - Hail - M.Atk. + 27.63
Sobekk's Hurricane - Landslide - Stun Chance 6%
Soul Bow - Clairvoyance - Bow range + 100
Soul Separator - On Fire - HP regeneration + 5%
Sword of Ipos - Earth - Max HP + 398
Tallum Glaive - On Fire - HP regeneration + 5%
Sword of Miracles - Holy Spirit - HP recovery magic power + 37
Tallum Blade - Destruction - P.Atk. + 22.1
Themis' Tongue - Cleverness - MP regeneration + 5%
Tiphon's Spear - Landslide - Stun chance 6%
Undertaker - Evil Spirit - Vampiric Rage Efect + 3%
White Lightning - Destruction - P.Atk. + 20.62
B-Grade(benötigt jeweils 1 Mammon's Varnish Enhancer)
Anthro Nail - Destruction (Increase P.Atk)
Art of Battle Axe - Landslide (Has a chance to stun)
Bellion Cestus - Great Gale (Increase Atk. Speed)
Bow of Peril - Earth (Increases Max HP)
Colichemarde - Earth (Increases Max HP)
Dark Elven Long Bow - Concentration (Increases accuracy)
Deadman's Glory - Landslide (Has a chance to stun)
Demon Dagger - Great Gale (Increases Atk. Speed)
Dismantler - Great Gale (Increase Atk. Speed)
Great Axe - Lightning (Increases the critical effect)
Great Sword - Thunder (Increases critical attack rate)
Guardian Sword - Great Gale (Incraese Atk. Speed)
Heavy War Axe - Earth (Increase Max HP)
Hell Hound - Earth (Increase Max HP)
Hell Knife - Confusion (Increases Evasion)
Ice Storm Hammer - Thunder (Increase critical attack rate)
Innominate Victory - Thunder (Increases critical rate)
Kaim Vanul's Bones - Earth (Increases Max HP)
Keshanberk - Destruction (Increase P.Atk)
Kris - Confusion (Increases Evasion)
Lance - Earth (Increases Max HP)
Military Fleuret - Destruction (Increase P.Atk)
Peacemaker - Concentration (Increases accuracy)
Sword of Damascus - Earth (Increase Max HP)
Sword of Valhalla - Nature (Increases Max MP)
Spellbreaker - Hail (Increases M.Atk)
Sprite's Staff - Hail (Increases M.Atk)
Staff of Evil Spirits - Holy Spirit (Increases heal amount)
Star Buster - Great Gale (Increase Atk. Speed)
Wizard's Tear - On Fire (Increases MP recovery power)
Schmuck
S84-Grade
Vesper Necklace - Max MP + 33
Vesper Earring - Sleep/Hold resistance +5
Vesper Ring - Stun resistance + 4.76
S80-Grade
Moirai Necklace - Poison resistance + 6
Moirai Earring - Bleed resistance + 7.62
Moirai Ring - Max MP + 16
S-Grade
Dynasty Necklace - Max MP + 16
Dynasty Earring - Sleep resistance + 5
Dynasty Ring - Dark resistance + 1.14 (14%?)
Tateossian Necklace - Bleed resistance + 7.61
Tateossian Earring - Max MP + 20
Tateossian Ring - Earth resistance + 1.14 (14%?)
A-Grade
Majestic Necklace - M.Def. + 1%
Majestic Earring - Poison resistance + 5.71
Majestic Ring - Max MP + 11
B-Grade
fehlt noch
Rüstungen
S84-Grade
Vesper Heavy
Helmet - P. Atk./P. Def. + 0.62%, Max HP + 133, Sleep/Hold Stun resistance + 10.5%
Gaiters - P. Atk./P. Def. + 1.03%, Max HP + 55, Sleep/Hold resistance + 18.5%.
Boots - P. Atk./P. Def. + 0.41%, Max HP + 22, Sleep/Hold resistance + 7%
Gauntlets - P. Atk./P. Def. + 0.41%, Max HP + 22, Sleep/Hold resistance + 7%
Shield M.Def. + 2%
Vesper Light
Helmet - P.Atk./Atk. Speed/MP Regeneration + 0.41%, Max MP + 87
Gaiters - P.Atk./Atk. Speed/MP Regeneration + 0.68%, Max MP + 145
Boots - P.Atk./Atk. Speed/MP Regeneration + 0.27%, Max MP + 58
Gauntlets - P.Atk./Atk. Speed/MP Regeneration + 0.27%, Max MP + 58
Vesper Robe
Circet M.Atk./MP Regeneration + 0.41%, Stun resistance + 8%, Magic Cancel Rate - 4.5
Stockings - M.Atk./MP Regeneration + 0.68%, Stun resistance + 5%, Magic Cancel Rate - 7.5
Boots - M.Atk./MP Regeneration + 0.27%, Stun resistance + 5%, Magic Cancel Rate - 3
Gauntlets - M.Atk./MP Regeneration + 0.27%, Stun resistance + 5%, Magic Cancel Rate - 3
Sigil - M.Def. + 2%
S80-Grade
Moirai Heavy
Helmet - P.Atk. + 1.25%, Atk. Spd. + 1%, Stun resistance + 5%, Fire resistance +3
Gaiters - P.Atk. + 2.08%, Atk. Spd. + 1.67%, Stun resistance + 5%, Water resistance +3
Boots - P.Atk. + 0.83%, Atk. Spd. + 0.67%, Stun resistance + 5%, Earth resistance +3
Gauntlets - P.Atk. + 0.83%, Atk. Spd. + 0.67%, Stun resistance + 5%, Wind resistance +3
Shield M.Def. + 2%
Moirai Light
Helmet - P. Atk. + 1.25%, MP Regeneration + 1%, resistance to Hold + 5%, Fire resistance +3.
Gaiters - P. Atk. + 2.08%, MP Regeneration + 1.67%, resistance to Hold + 5%, Water resistance +3.
Boots - P. Atk. + 0.83%, MP Regeneration + 0.67%, resistance to Hold + 5%, Earth resistance +3.
Gauntlets - P. Atk. + 0.83%, MP Regeneration + 0.67%, resistance to Hold + 5%, Wind resistance +3.
Moirai Robe
Stockings M.Atk. + 0.62%, Paralysis resistance + 5%, Fire resistance + 5
Gaiters - M.Atk. + 1.03%, Paralysis resistance + 5%, Water resistance + 5
Boots - M.Atk. + 0.41%, Paralysis resistance + 5%, Earth resistance + 5
Gauntlets - M.Atk. + 0.41%, Paralysis resistance + 5%, Wind resistance + 5
Sigil - M.Def. + 2%
S-Grade
Dynasty Heavy
Helmet - P. Def. + 1.25%, Max HP + 123, Dark resistance + 2%
Gaiters - P. Def. + 2.08%, Max HP + 205, Dark resistance + 2%
Boots - P. Def. + 0.83%, Max HP + 82, Dark resistance + .08%
Gauntlets - P. Def. + 0.83%, Max HP + 82, Dark resistance + 0.8%
Shield M.Def. + 2%
Dynasty Light
Helmet - Accuracy/Evasion + 0.47, Max HP + 123, Atk. Speed + 0.41%, Dark resistance + 2%
Gaiters - Accuracy/Evasion + 0.79, Max HP + 205, Atk. Speed + 0.68%, Dark resistance + 2%
Boots - Accuracy/Evasion + 0.31, Max HP + 82, Atk. Speed + 0.27%, Dark resistance + 0.8%
Gauntlets - Accuracy/Evasion + 0.31, Max HP + 82, Atk. Speed + 0.27%, Dark resistance + 0.8%
Dynasty Robe
Stockings M.Atk. + 1.25%, Max MP + 80, Dark resistance + 2%
Gaiters - M.Atk. + 2.08%, Max MP + 133, Dark resistance + 3.33%
Boots - M.Atk. + 0.83%, Max MP + 53, Dark resistance + 1.33%
Gauntlets - M.Atk. + 0.83%, Max MP + 53, Dark resistance + 1.33%
Sigil - M.Def. + 2%, Dark resistance + 2%
Imperial Crusader
Helmet - P.Def. + 1.25%, Max HP + 111, Sleep/Hold resistance + 10.5%
Gaiters - P.Def. + 2.08%, Max HP + 185, Sleep/Hold resistance + 17.5%
Boots - P.Def. + 0.83%, Max HP + 74, Sleep/Hold resistance + 7%
Gauntlets - P.Def. + 0.83%, Max HP + 74, Sleep/Hold resistance + 7%
Shield M.Def. + 2%
Draconic
Helmet - P.Atk./Atk. Speed + 0.62%, Max MP + 111, Weight Limit + 1440
Boots - P.Atk./Atk. Speed + 0.41%, Max MP + 74, Weight Limit + 960
Gauntlets - P.Atk./Atk. Speed + 0.41%, Max MP + 74, Weight Limit + 960
Major Arcana
Stockings M.Atk. + 0.62%, Speed 1.175, Stun resistance + 12.5%, Weight Limit + 1440, Magic Cancel Rate - 13
Boots - M.Atk. + 0.41%, Speed 1.16, Stun resistance + 8.3%, Weight Limit + 960, Magic Cancel Rate - 8
Gauntlets - M.Atk. + 0.41%, Speed 1.16, Stun resistance + 8.3%, Weight Limit + 960, Magic Cancel Rate - 8
Sigil - M.Def. + 2%, Magic Cancel Rate -13
A-Grade
Nightmare Heavy
Helmet - P.Atk. + 1.25%, Sleep/Hold resistance + 17.5%
Boots - P.Atk. + 0.83%, Sleep/Hold resistance + 11.66%
Gauntlets - P.Atk. + 0.83%, Sleep/Hold resistance + 11.66%
Shield M.Def. + 2%
Nightmare Light
Helmet - M.Def. + 0.67%, Sleep/Hold resistance + 12%
Boots - M.Def. + 0.41%, Sleep/Hold resistance + 11.66%
Gauntlets - M.Def. + 0.41%, Sleep/Hold resistance + 11.66%
Nightmare Robe
fehlt
Majestic Heavy
Helmet - P.Atk. + 0.62%, Accuracy + 0.47, Stun resistance + 12.5%
Boots - P.Atk. + 0.62%, Accuracy + 0.47, Stun resistance + 8.33%
Gauntlets - P.Atk. + 0.62%, Accuracy + 0.47, Stun resistance + 8.33%
Majestic Light
Helmet - P.Atk. + 1.25%, Stun resistance + 12%, Max MP + 60, Weight Limit + 1440
Boots - P.Atk. + 0.83%, Stun resistance + 8.33%, Max MP + 40, Weight Limit + 960
Gauntlets - P.Atk. + 0.83%, Stun resistance + 8.33%, Max MP + 40, Weight Limit + 960
Dark Crystal Heavy
Helmet - Paralyze resistance + 7.5%, Magic Heal Effect + 1%
Gaiters - Paralyze resistance + 12.5%, Magic Heal Effect + 2%
Boots - Paralyze resistance + 5%, Magic Heal Effect + 1%
Gauntlets - Paralyze resistance + 5%, Magic Heal Effect + 1%
Shield M.Def. + 2%
Dark Crystal Light
Helmet - P.Atk./Atk. Speed + 0.62%, Paralyze resistance + 7.5%
Gaiters - P.Atk./Atk. Speed + 1.03%, Paralyze resistance + 12.5%
Boots - P.Atk./Atk. Speed + 0.41%, Paralyze resistance + 5%
Gauntlets - P.Atk./Atk. Speed + 0.41%, Paralyze resistance + 5%
Dark Crystal Robe
Stockings P.Def. + 2%, Speed + 1.75, Paralyze resistance + 12,5 %, Magic Cancel Rate - 13
Boots - P.Def. + 1.33%, Speed + 1.16, Paralyze resistance + 8.33 %, Magic Cancel Rate - 8
Gauntlets - P.Def. + 1.33%, Speed + 1.16, Paralyze resistance + 8.33 %, Magic Cancel Rate - 8
Tallum Heavy
Helmet - Atk. Speed + 1.25%, Poison/Bleed resistance + 12%, Weight Limit + 1440
Boots - Atk. Speed + 0.83%, Poison/Bleed resistance + 8%, Weight Limit + 960
Gauntlets - Atk. Speed + 0.83%, Poison/Bleed resistance + 8%, Weight Limit + 960
Tallum Light
Helmet - Poison/Bleed resistance + 12%, Max MP + 56, MP Regeneration + 1.25%
Boots - Poison/Bleed resistance + 8%, Max MP + 37, MP Regeneration + 0.83%
Gauntlets - Poison/Bleed resistance + 8%, Max MP + 37, MP Regeneration + 0.83%
Tallum Robe
fehlt
Majestic Robe
fehlt
Siehe auch → Foundation Alle Angaben ohne Gewähr